All Git Users → GPUOpen-LibrariesAndSDKs

32 open source projects by GPUOpen-LibrariesAndSDKs

1. D3d12memoryallocator
Easy to integrate memory allocation library for Direct3D 12
2. Ags sdk
AMD GPU Services (AGS) library and samples
✭ 161
3. Tan
AMD TrueAudio Next is a software development kit for GPU accelerated audio signal processing
✭ 112
5. Forwardplus11
AMD Forward+ sample based on DirectX 11
✭ 105
6. Liquidvr
The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development
✭ 87
7. Vulkanmemoryallocator
Easy to integrate Vulkan memory allocation library
8. Gltfsample
A simple demo to show off the capabilities of the Cauldron framework
✭ 53
9. Radeonprorendersdk
AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.
✭ 47
c
10. Radeonrays sdk
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
✭ 783
c
11. V Ez
✭ 700
c
12. Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
✭ 345
14. Amf
The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing
✭ 268
15. OutOfOrderRasterization
Vulkan sample built on the Anvil framework
✭ 14
16. SilhouetteTessellation11
AMD tessellation sample based on DirectX 11
17. DOPPEngine
No description, website, or topics provided.
18. VkMBCNT
Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront
19. RadeonImageFilter
gpuopen.com/radeon-prorender-suite/
✭ 33
C++c
20. cpu-core-counts
A sample demonstrating how to correctly detect physical core and logical processor counts on AMD processors.
✭ 49
C++
21. SeparableFilter11
AMD separable filter sample based on DirectX 11
✭ 23
C++HLSL
22. SSAA11
AMD supersample anti-aliasing (SSAA) sample based on DirectX 11
✭ 37
C++
23. SPARSEtextures
OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series
24. GPUParticles11
AMD GPU particles sample based on DirectX 11
✭ 85
C++HLSL
25. TiledLighting11
AMD compute-based tiled lighting sample based on DirectX 11
✭ 69
C++HLSLc
26. RadeonML
gpuopen.com/radeon-prorender-suite/
✭ 51
cC++CMake
27. DepthBoundsTest11
AMD depth bounds test DirectX 11 driver extension sample
✭ 23
C++HLSLc
28. RadeonProRenderMayaPlugin
This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
29. RadeonProRenderUSD
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
30. DirectGMA P2P
Samples showing FIrePro DirectGMA features in OpenGL and OpenCL
31. Tessellation
OpenGL sample that demonstrates terrain tessellation on the GPU
32. HelloVulkan
Introductory Vulkan sample
✭ 110
cC++
1-32 of 32 user projects