DiligentsamplesSample projects demonstrating the usage of Diligent Engine
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DiligentengineA modern cross-platform low-level graphics library and rendering framework
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FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
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makmaMakma is a deferred Vulkan renderer written in C++.
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nautilusanother graphics engine
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ShaderToy.NETNative shadertoy-compatible GLSL playground in .NET framework Environment
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Nova RsNova Renderer, but in Rust
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LumeCreate CSS3D/WebGL applications declaratively with HTML. Give regular DOM elements shadow and lighting.
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Cpp 3d Game Tutorial SeriesC++ 3D Game Tutorial Series is a YouTube tutorial series, whose purpose is to help all those who want to take their first steps in the game development from scratch.
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Arcane Engine3D C/C++ Game Engine - Created By Brady Jessup
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RenduA simple realtime graphics playground for experimentations.
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Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
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Rabbittoolbox🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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awesome-metalA collection of Metal and MetalKit projects and resources. Very much work in progress.
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DiligentcoreCore functionality of Diligent Engine
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Learningdirectx12This repository is intended to be used as a code repository for learning DirectX 12.
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LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
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RenderdocRenderDoc is a stand-alone graphics debugging tool.
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Yggdrasil-LegacyExperimental Vulkan Renderer / Game Engine written in C++20.
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AngryEngineGame Engine for Windows by Vulkan SDK
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LuminoLumino is a framework for building real-time graphics applications.
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CenoGLa 3D graphics engine without graphics libs
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Go Ngine[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out as my focus shifted elsewhere from 2014
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Magnum PluginsPlugins for the Magnum C++11/C++14 graphics engine
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SchematicWebViewerAn NPM package to facilitate importing and viewing of modern Minecraft schematics.
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baktsiuAn image viewer designed for comparing images and examining pixel differences
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datumVulkan Renderer
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Magnum BootstrapBootstrap projects for Magnum C++11/C++14 graphics engine
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Adria-DX11Graphics engine written in C++ using DirectX11
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Basehttps://www.researchgate.net/profile/Rajah_Iyer
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ServerCasparCG Server is a Windows and Linux software used to play out professional graphics, audio and video to multiple outputs. It has been in 24/7 broadcast production since 2006. Ready-to-use downloads are available under the Releases tab https://casparcg.com.
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FreeOberonCross-platform IDE for development in Oberon programming language made in the classical FreePascal-like pseudo-graphic style.
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FabglDisplay Controller (VGA, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal for the ESP32
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LiftVulkan Path Tracer with Optix Denoiser integration
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PmtechLightweight, multi-platform, data-oriented game engine.
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LambdaPhysically based renderer written in C++
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Simple2d🎮 Simple, open-source 2D graphics for everyone
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jupyterlab plotlyThis repository is deprecated. The extension has moved to https://github.com/jupyterlab/jupyter-renderers
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ocatThe Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
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vuoA realtime visual programming language for interactive media.
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Manim TutorialA tutorial for manim, a mathematical animation engine made by 3b1b
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Overload3D Game engine with editor
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Wolf.engineThe Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
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MagnumLightweight and modular C++11 graphics middleware for games and data visualization
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TermGL2D & 3D graphics engine in the terminal [C/C++]
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Magnum ExamplesExamples for the Magnum C++11/C++14 graphics engine
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MosLightweight game engine.
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TerrainRenderingA simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.
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OpenGL-3D-Game-Tutorial-SeriesC++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch
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oasis-engine.github.ioThis is the documentation of Oasis Engine. Guides, APIs, demos, everything about documentation is included here.
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Adria-DX12Graphics engine written in C++/DirectX12
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magnum-integrationIntegration libraries for the Magnum C++11/C++14 graphics engine
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