1. Hole fixer Demo implementation of smoothly filling holes in 3D meshes using surface fairing
2. Glsl GodraysThis module implements a volumetric light scattering effect(godrays)
4. Gl Catmull ClarkA javascript implementation of the Catmull-Clark subdivision surface algorithm
5. Pnp GuiMinimalistic Immediate Mode GUI toolkit for WebGL
8. Tess OptDemonstration of how we can use tessellation shaders to make faster fragment shaders.
11. Regl CnnDigit recognition with Convolutional Neural Networks in WebGL
13. Awesome CudaThis is a list of useful libraries and resources for CUDA development.
16. cloud genProcedural Generation of Clouds with Vector Graphics