unity-ui-manager🎫 A Simple UI Manager for rapid prototyping and ease of collaboration
Unity3D-ReactiveScriptablesScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between MonoBehaviour components.
unity-auto-presetAuto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.
ScriptableObjectVariantUnity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
ConfigAssetsSimple & Lightweight solution for managing configuration assets in Unity projects