201. RootexAn advanced C++ 3D game engine powering an in-production game yet to be announced
214. nvjob-boids#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.
216. VoxelizerX12DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.
218. InfinityBikeWelcome to the Infinity Bike repository. A simple and inexpensive indoors bike training video game with built-in sensors that allows the player to ride on a virtual track.
225. ImAxesImmersive visualisation tool for multidimensional data
227. handholding-shader-ikAllows two avatars to be holding hands, designed for dancing. A very simplistic IK system is reprogrammed within the shader code.
232. shaderpatchImproved shaders (and other fun stuff for modders) for Star Wars Battlefront II (2005)
237. Ray-Tracing-Gems-IISource Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
243. donutNo description, website, or topics provided.
245. unity shader st3A sublime text plugin which aim at boosting happiness when editing Unity Shader, behaved as IDE-like, followed the lastest Unity release.
249. reed-frameworkBasic framework for D3D11 init, model/texture loading, shader compilation and camera movement.
250. AppExperimentsExperimental applications and home of AppModules, a wide-ranging app toolkit.