252. XeGTAOAn implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
254. TUIOSimulatorSimple Unity/C# TUIO v1.1 simulator for OS X, Windows, iOS, and Android.
259. bricksvr-gameAn open-source mirror of the BricksVR project, a multiplayer VR sandbox game available on Steam and the Oculus store.
260. EA31337-classes📦📈 EA31337 framework (MQL library for writing trading Expert Advisors, indicators and scripts)
263. pcsx2-rrPCSX2-rr - The Playstation 2 Emulator with TAS Tools (Now Merged into PCSX2 Core!)
264. SanicballSource code for Sanicball, an extraordinarily fast racing game.
267. AI4UAI4U is a multi-engine plugin (Unity and Godot) that allows you to specify agents with reinforcement learning visually. Non-Player Characters (NPCs) of games can be designed using ready-made components. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learni…
271. nebulaA multiplayer mod for the game Dyson Sphere Program
276. BMP-U🍌BananaBeats - Yet-another BMS rhythm game!
277. dgsThisdp's Dx Graphical User Interface System (MTA Dx Lib)
278. d2dxD2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.
287. rbfxGame engine with (optional) C# support and WYSIWYG editor.
288. kube-chaosA chaos engineering style game where you seek out and destroy Kubernetes pods, twinstick shmup style.
289. XUSGXUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
293. CloudNoiseGenA static utility class for Unity which handles generating and loading periodic, cloud-like (perlin-worley) 3D noise textures on the GPU.
299. NovaShaderMulti-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.