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Mutual labels: graphics-engine, entity-component-system, deferred-rendering, shadow-mapping, physically-based-rendering, normal-mapping, volumetric-lighting, tone-mapping, depth-of-field, screen-space-ambient-occlusion, volumetric-clouds, tiled-deferred, clustered-deferred GITechDemoGlobal illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
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ServerCasparCG Server is a Windows and Linux software used to play out professional graphics, audio and video to multiple outputs. It has been in 24/7 broadcast production since 2006. Ready-to-use downloads are available under the Releases tab https://casparcg.com.
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