Top 714 HLSL open source projects

501. vr-slice
No description, website, or topics provided.
502. dx11-particles
No description, website, or topics provided.
✭ 31
C#HLSL
503. XFramework
DirectX 12,Tile-based deferred shading,Dynamic resolution,Order-independent transparency,PBR,HDR,SSR,Nvidia:HBAO,SMAA
✭ 24
C++HLSLc
504. Streaming Map Demo
Demo of Streaming Binary Data format in a Unity Application for Streaming Maps in realtime
505. YCPU
An imaginary 16-bit cpu, with a complete specification, emulator, assembler, and disassembler, in C#.
✭ 21
C#HLSL
506. InfinityFoliage
Tree&Grass System for Unity URP.
508. AR-Photoshop-Unity
No description, website, or topics provided.
510. Shader-Graph-Experiments
Various shader graph effects with Unity URP
512. VRDraw
A Drawing Virtual Reality Experience where YES all you do is draw and run !
513. UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
514. ACViewer
Viewer / Utility for DAT files for the game Asheron's Call
515. Raymarched-Fractals
Mandelbulb, Juliabulb, Julia, Mandelbox, Sierpinski Piramid
516. OSVR-Unity-Palace-Demo
A simple example OSVR Unity 5.6 project.
517. vvvv-Deferred-PBR
No description, website, or topics provided.
✭ 22
HLSL
518. UnityChess
A 3D chess game made with Unity. Core game library submodule: https://github.com/ErkrodC/UnityChessLib
519. DissolveEffectForTMPro
DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.
520. RhythmHeavenMania
(WIP) Fully playable, open source recreation of every Rhythm Heaven minigame with a built in level editor.
521. uaal-ar-example
No description, website, or topics provided.
522. unity-built-in-shaders
A comprehensive archive for Unity's built-in shaders
523. FlipModelD3D12
Interactive visualization for understanding swap chains in D3D12
✭ 70
C++HLSL
524. NoiseBall4
A Unity example that shows how to use DrawProcedural on HDRP
526. pixelgraphics
A collection of pixel art visual effects
527. com.hauntedpsx.render-pipelines.psx
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.
528. Fur-shader-sample
Fur shader sample for Unity.
529. bayonetta tools
Bayonetta tools
✭ 34
rubyHLSL
530. DepthBoundsTest11
AMD depth bounds test DirectX 11 driver extension sample
✭ 23
C++HLSLc
531. HlslDecompiler
Decompiles Shader Model 3.0 shaders into HLSL code (work in progress)
532. Physarum3D
3D implementation of the Physarum Transport Networks in Unity
✭ 58
C#GLSLHLSL
533. ECS-Motion-System
Recreate 3rd Person Character Controller from Unity Standard Assets
534. BMFR-DXR-Denoiser
A Real-Time Path Tracing Reconstruction based on Blockwise Multi-order Feature Regression and implemented with DXR
535. kbengine ogre demo
KBEngine is a MMOG engine of server.
536. FluidSimulation
A fluid simulation technical demo.
✭ 24
C++HLSLc
537. HRP
No description, website, or topics provided.
538. UnityTextDrawer
Draw beautiful 3D texts with one line of code.
540. UnderstandingUnity
Understanding Internal Structure of the Unity Game Engine.
541. RetroTVFX
A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)
543. unity-voxel-SC-WGRDemo
Unity playground for voxel world generation / rendering.
544. MrSwizzle
Image processing tool for physically based shading.
✭ 31
C++HLSL
545. p malin-terminal-shaders
No description, website, or topics provided.
✭ 16
HLSL
546. DummyEngine
Small cross platform Vulkan/OpenGL 3d engine for personal experimentation
548. ubi-canvas
Level viewer and editor for UbiArt games. Currently supports: Rayman Legends, Adventures and (slightly) Origins.
549. colibri-vr-unity-package
This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
550. Unity-Raymarched-Clouds-Simple-Wave
Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.
501-550 of 714 HLSL projects