362. objmcpython script to convert .OBJ files into Minecraft, rendering them in game with a core shader.
363. KineblurThis repository is old and deprecated. Use KinoMotion instead ->
365. MD-11A high-quality McDonnell Douglas MD-11 simulation for the open source simulator, FlightGear
367. editorInitial work on an glfw3/nanovg based scene editor.
369. tdme2TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++
372. glsl-rotateGLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions).
378. UsagiA hierarchical component entity system based game engine
381. glsl-fftGLSL setup for a Fast Fourier Transform of two complex matrices
388. ShaderToy.NETNative shadertoy-compatible GLSL playground in .NET framework Environment
399. ToolKit2d - 3d game and interactive application develepment kit
400. zx-diagnosticsFirmware to allow functional testing of ZX Spectrum hardware and related clones. See the wiki for full details.