textyleWeb tilemap editor for 2D games built using React JS, WebGL and Rust (WASM).
ariyanaAriyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games
godot-psx-style-demoDemo project featuring a collection of PS1 style shaders and materials for Godot engine.
GDGotmOfficial Godot plugin for gotm.io - the Godot Platform!
BlazorCanvasSimple 2D gamedev examples using Blazor and .NET 5
Chronity⌛ Library for running functions after a delay by creating timers in Unity3D.
netstackA batteries included networking crate for games.
GDevelop-extensionsRepository of behaviors, actions, conditions and expressions to be used in GDevelop for creating games
pico-8-adventureAn open-world adventure game written in Pico-8, including full tutorial.
LuaCSPCommunicating Sequential Processes in Lua
mushcodeA collection of softcode for PennMUSH and RhostMUSH meant to facilitate free-form roleplaying themepark games.
beehiveA flexible, modern, header-only implementation of behavior trees
zanzarah-toolsThe set of various zanzarah browsing and editing tools, written entirely in coffee and js.
rappCross-platform entry point library
mojaveThe desktop arcade-style game board for Battlesnake 🐍
waveFunctionCollapseC implementation of Maxim Gumin's wave function algorithm done as a part of our C project at Imperial
FlappyBird-N64Clone of Flappy Bird for Nintendo 64 built using the open source LibDragon SDK. Original game design, graphics, and sound effects created by .GEARS
SS3DSpace Station 3D, another remake of SS13, but with an extra D.
jsrlJavaScript/TypeScript Roguelike Template - The basics to start building your own
tinycoffeetiny coffee is a framework to develop simple 2d games with opengl 3