mojoshaderUse Direct3D shaders with other 3D rendering APIs.
CrossWindow-Demos🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
wgpu-mcRust-based replacement for the default Minecraft renderer
virtualGizmo3DVirtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features
bgfx-header-extension-libraryHeader-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
metalA Java library for parsing binary data formats, using declarative descriptions.
RavEngineA fast, easy to use C++20 3D game library for modern computers
muleMinimal USD Layout Editor
HelloMetalA Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR.
SignedSigned is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
VideoLabHigh-performance and flexible video editing and effects framework, based on AVFoundation and Metal.
metal-seed🤖🌱 An Apple Metal starter repo that you could use to get the ball rolling.
wgpu-pyNext generation GPU API for Python
mini-laba small, virtual setup to locally run the metal-stack
MgC# Vulkan interface/polyfill for WINDOWS and MacOS
MetalCityMetalCity - a procedural night city landscape generator
Explosion💥 A modern cross-platform game engine (WIP)