Easily display interactive 3D models on the web and in AR!
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard
A polyfill and example code for building augmented reality (AR) and virtual reality (VR) applications using WebXR.
WebAR-Article is a responsive and information rich website that is progressively enhanced with Augmented Reality content exposed through experimental web technologies.
Support hand controllers for Oculus, Vive, Windows Mixed Reality, Daydream, GearVR, and more by adding VRController to your existing Three.js-based WebVR project.
Repository for the WebXR Device API Specification.
RemixVR is a tool for collaboratively building customisable VR experiences.
A marker based Augmented Reality library for Three.js
Use WebVR today, without requiring a special browser build.
Web powered cross-platform 3D, WebXR game engine.
Handy makes defining and recognizing custom hand shapes in WebXR a snap!
🚲🚶🚌 Web-based 3D visualization of streets using A-Frame
Webxr Webpack Boilerplate
Starter Kit for building rich, immersive WebXR projects (featuring A-Frame) PWA with Webpack and SASS
Fast & customizable 3D model viewer for everyone
A web framework for building multi-user virtual reality experiences.
Lua Virtual Reality Engine
A lightweight 3D game engine for the web.
😎 Create interactive 3D and VR web experiences for desktop, mobile & VR devices
Easily create custom 3D environments
Three Mesh Bvh
A BVH implementation to speed up raycasting against three.js meshes.
🌕🏄🏿 Surf the musical road among the stars. Side project built by two people in a few months to demonstrate WebXR.
Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabanier and Brandon Jones
Immersive infrastructure for everyone. Everything you need to build and deploy scalable realtime 3D social apps and more. 🤖 🚀 👓 🚀 🕹️ 🚀 🧑🏿🚀
Webbased Character Animation System
The easiest way to stream 360 videos and pictures on your website or blog.
A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)
For work toward a feature in WebXR to geo-align coordinate systems. Feature lead: Blair MacIntyre
Framwork for environment aware AR with occlusion, lighting PBR rendering, physics support (cannon.js), based on three.js
MyOOS [Shop system] Repository
Your guide to Virtual Reality in the browser.
A standardized reality for the future of the 3D Web.
Unity Render Streaming SDK to stream VR from CloudXR to WebXR over WebRTC
Essential game components for A-Frame!
Portable 3D/WebXR component based on three.js
Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explainer.md