207. Vive-LiveAn HTC Vive Musical Instrument: OSC via Unity3D to Max for Live and Ableton Live
208. P-MAPNo description, website, or topics provided.
210. FASTFast Automatic Skinning Transformations
211. MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
214. glsl-manGLSL parser and code generator based on Google's glsl-unit grammar
219. Puma-EMopen source MLFMA (multi level fast multipole algorithm) or open source MLFMM (multi level fast multipole method)
220. swwmgz mCodename: Demolitionist. An ambitious GZDoom gameplay mod featuring non-stop over-the-top action, crazy guns, and a cute, sassy robot protagonist, as well as lots of LORE. (Formerly known as SWWM GZ)
224. IwEngineThis is an engine that I initially started building after taking a game coding class in high school. I didn't like Unity so tried to make something more code focused that was personally easier to use.
230. neopzAn object oriented finite element programming environment
232. rendercamA universal render script & camera package for all the common camera types. (for Defold)
233. NVRecoderIt is a lite library to render multiple videos\camera and recoder a new video and each video can change filter.
238. FeatherA mod loader such as Forge aimed at PVP clients and QoL mods
244. kivy3dguiPure Kivy library to display and interact with Kivy widgets in a 3D mesh.
249. stonehearth aceMain Mod repository. Master is only assembled and updated by organization; unstable-work is used for assembling, coding and debugging.
250. meta2dMeta2D is open source WebGL 2D game engine for making cross platform games.