Top 714 HLSL open source projects

301. unity-mesh-fragmentizer
Mesh de-indexing utility
302. hoi4 mod
Hearts of iron 4 work in progress mod
303. Unity HoleVsColors
Hyper casual game (Hole vs Colors)
304. ShaderLib
shaderlab lib~
305. Unity-2017-Game-Development-Essentials-Third-Edition
Unity 2017 Game Development Essentials, Third Edition, published by Packt
306. GPU-Plexus
A plexus effect running on the GPU in Unity
307. curso-unity-2021
Curso de Unity de Julio de 2021
308. MonoFxSketches
Monochrome full-screen effect sketches
309. CobraFX
ReShade Shader
✭ 20
HLSL
310. A-Distant-Path
3D multiplayer puzzle game made for Ubisoft's Game Lab Competition
311. IlluminationComparison
A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)
✭ 30
C++HLSLc
312. DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
313. AstrayFX
Shaders for ReShade that strayed away from the Depth3D Repo.
✭ 78
HLSLpython
314. Unity-Multiplayer-Tutorials
Repo for my Unity Multiplayer Tutorials
316. 006720
24가지 게임 예제로 배우는 수학&물리 입문
✭ 14
C++HLSL
317. Engine1
No description, website, or topics provided.
✭ 37
C++cHLSL
318. GX-EncinoWaves
Graphics Experiment - FFT Ocean Water Simulation
319. SanityEngine
A D3D12-based rendering engine
✭ 46
C++HLSL
320. QrCodes
No description, website, or topics provided.
321. LocusSolus
No description, website, or topics provided.
323. Some-2D-RPG
Tinkering with Game Development
✭ 26
C#HLSL
324. TinyCookbook
[Outdated] A cookbook like series of resources for learning to use Unity's Project Tiny
326. GPUParticles11
AMD GPU particles sample based on DirectX 11
✭ 85
C++HLSL
327. MovecControlTrack
Control motion vector generation from timeline
329. Mistral-Water
Ocean simulation based on Tessendorf's FFT technique and Gerstner wave. Stockham formulation. White cap.
331. ComputeRayTracingSamples
This project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how the ray tracing works. It is very helpful for the people who want to know the knowledge behind hardware ray tracing.
332. MixedReality250
Open source project from the //build2017 Mixed Reality Academy
333. CaptureGifEncoder
A simple screen gif encoder using Windows.Graphics.Capture and WIC.
✭ 20
C++HLSL
334. VoxelTerrain
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
336. Noisy-Nodes
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
338. Battery-Golem
3D bridseye view pacificstic puzzle platformer. With flower & electric theme
339. UnityEffects
A collection of video game effects recreated in Unity.
340. XRCinematicImageEffects
The Unity's Cinematic Image Effects optimized for Virtual Reality using Single Pass Stereo Rendering
341. Grass.DirectX
Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
342. rtswplusd
Real-Time Shading with Polyhedral Lights using Silhouette Detection
343. HDRImageViewer
UWP app to view high dynamic range (HDR) and wide color gamut (WCG) images.
✭ 29
C++C#HLSLc
344. BleedingEdgeEffects GDC 2020
Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk
345. Extensions-2.5
External sdk integrated in WaveEngine
346. vrcbce
VRCBilliards: Community Edition
347. DeepShadowMap
Real-Time Deep Shadow Maps for Unity3D
348. ARKit-Football
A competitive football target game with ARKit and Firebase Realtime DB.
349. vscode-glsllint
VSCode extension to lint GLSL shading language files
350. UnityRaymarchingForward
Example of raymarching in forward rendering for Unity