WetrackerA collaborative web based music creation tool based on the Tracker heritage.
SpoconSpoCon - A Spotify Connect Client for Debian , Ubuntu and Raspberry Pi based on librespot-java
FullsubnetPyTorch implementation of "A Full-Band and Sub-Band Fusion Model for Real-Time Single-Channel Speech Enhancement."
SoloudFree, easy, portable audio engine for games
Web SynthA web-based sound synthesis, music production, and audio experimentation platform
AudioplayersA Flutter plugin to play multiple audio files simultaneously (Android/iOS)
Keras SincnetKeras (tensorflow) implementation of SincNet (Mirco Ravanelli, Yoshua Bengio - https://github.com/mravanelli/SincNet)
Pandoraplayer🅿️ PandoraPlayer is a lightweight music player for iOS, based on AudioKit and completely written in Swift.
SonorousSonorous streamlines working with web audio, enabling easy audio integration into web apps and games.
FundspAudio DSP library featuring an inline graph notation for audio processing
CabbageA video composition framework build on top of AVFoundation. It's simple to use and easy to extend.
Simpletones.jsThe goal of simpleTones.js is to provide every JavaScript developer with a lightweight solution for creating custom sounds in their web applications. This documentation has been written in hopes that the least experienced developer can read, understand and go on to do great things. You can check out several examples at this link:
Ffmpeg ExampleFFMPEG 0.11-4.4/LibAV 0.8-11 example application with byte exact reading
AplayA Better(Maybe) iOS Audio Stream、Cache、Play Framework
BaseplugMVC audio plugin framework for rust
Avsr Deep SpeechGoogle Summer of Code 2017 Project: Development of Speech Recognition Module for Red Hen Lab
Ebur128Implementation of the EBU R128 loudness standard
CpalCross-platform audio I/O library in pure Rust
Gameboy Css👾 Pure CSS GameBoy - Includes animations and the original sound 🔊
Vst2Bindings for vst2 sdk
SwiftysoundSwiftySound is a simple library that lets you play sounds with a single line of code.
VchsmC++ 11 algorithm implementation for voice conversion using harmonic plus stochastic models
Soundcore sound data structures and interfaces
KfrFast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON)
Ws Ldn 4Interactive DIY Synth / ARM baremetal workshop (London, 23-24 January 2016)
Midi shieldMidi shield product 9595, available from SparkFun Electronics
GuitardNode based multi effects audio processor
Somafm MiniplayerUnofficial player that gives you minimal, background playback of SomaFM channels.
MoodbarAudio timeline visualization
Living Audio DatasetA "Crowd-Built" continuously growing speech dataset with transcripts. The dataset contains multiple languages and is intended for anyone to be able to add to it.
TextplayerA library to play MML and ABC songs, written in C#
JvmsoundsPlay memory allocation rate and GC events as sine wave and percussion, respectively.
Arch KoelDocker build script for Arch Linux base with Koel
Preamp TwoAn digitally controlled hi fi preamplifier 🔈🎵
Harlowe AudioAn audio library for use with the Twine 2 story format Harlowe (v2.x or higher).
Soloud RsRust bindings for the soloud audio engine library
TdarrTdarr - Distributed transcode automation using FFmpeg/HandBrake + Audio/Video library analytics + video health checking (Windows, macOS, Linux & Docker)
Iplug2C++ Audio Plug-in Framework for desktop, mobile and web [PRE-RELEASE]
Uc3moyUC3Music-e version of the CMoy pocket headphone amplifier (originally designed by Chu Moy )
Awesome MusicdspA curated list of my favourite music DSP and audio programming resources
PlayPlay audio files from terminal.
WebrtcPure Go implementation of the WebRTC API
LibavLibav github mirror, clone of git://git.libav.org/libav