Warp-FrameworkWarp: A framework to create rich GUI Single-Window C++ applications using Direct2D API
directx-d[DISCONTINUED] DirectX bindings for D
directx12-seed✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.
CrossWindow-GraphicsA header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.
Luna-EngineLuna Engine is DirectX 11 based engine that i am trying to make.
winsafeWindows API and GUI in safe, idiomatic Rust.
libdmusicFree DirectMusic file formats loading utilities
hlmlvectorized high-level math library
DoGUIHello DoGUI: (not yet completed) Bloat-free Graphical User interface for C++ with minimal dependencies and a sleek default design
RootexAn advanced C++ 3D game engine powering an in-production game yet to be announced
SplinesGPUvarious spline algorithms computed on the GPU
blitz3d-ngThis project is an attempt to revive & modernize Blitz3D.
storm-engineGame engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
VoxelTerrainThis project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
Grass.DirectXRealistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
DirectNDirect interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, etc.
DXSampleSample Program for DirectX 12 + Swift
harfang3dHARFANG 3D source code public repository
MoltenEngineA spare-time C# .NET 6 game engine project. Cross-platform, multi-threaded.
FairtrisClone of the official classic Tetris® game for the NES console, intended for Windows and Linux systems. It implements the original mechanics and includes many regional versions and several RNGs (all in one executable).
stereoPerform stereo matching algorithm using Direct 3D (level 9.3) on a mobile device without CUDA support.
gameGame Castlevania DirectX - Nhập môn phát triển game
CrossWindow-Demos🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
wgpu-mcRust-based replacement for the default Minecraft renderer
virtualGizmo3DVirtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features
LibQtScreenQt library for making directx and opengl screenshots.
bgfx-header-extension-libraryHeader-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
RavEngineA fast, easy to use C++20 3D game library for modern computers
pacbrcadePacman museum (PC version) mod for playing Pacman BattleRoyale like it's the arcade version.
ShaderGlassOverlay for running GPU shaders on top of Windows desktop
cef-mixerHigh Performance off-screen rendering (OSR) demo using CEF
Dxbc2DxilDEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.