sdf-2dA graphics library to enable the real-time rendering of 2D signed distance fields on the web.
Messier87A realtime raytracing blackhole renderer
ShaderBoySimple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
PyGraphicsGuiA "CookieCutter" for a Pythonic GUI with custom graphics - clone this to jump-start your project and learn how to integrate between ModernGL and Tkinter on Python3.6.
sparksl-noiseminimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
nuanceA tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.
raymarchingCode for my raymarching in GLSL workshop series
wasm-raytracera performance comparison of a simple raytracer in JavaScript, asm.js, WebAssembly, and GLSL
FNodeTool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
ModularMusicVisualizerProject in Hiatus, unmaintained, being rewritten privately. Will Open Source when stuff is ready. Project will be Renamed.
ofxShadertoyAddon for openFrameworks that sets up and loads Shadertoy (http://www.shadertoy.com) shaders
glNoiseA collection of GLSL noise functions for use with WebGL with an easy to use API.
NobleRTA Minecraft shaderpack that enhances one's experience with the help of good-looking graphics and light simulations.
glisphGlyph rendering engine using OpenGL shading language for Common Lisp.
osgwReal-Time Ocean Animation with Gerstner Waves
vuoA realtime visual programming language for interactive media.
rPBRPhysically based rendering (PBR) for raylib
shaderplaceReal-time collaborative GLSL livecode editor
glsl-tone-mapA collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.
PyGLMFast OpenGL Mathematics (GLM) for Python
shadyA GTK+ shader editor, that aims for Shadertoy.com compatibility (and more…)