currenderCurrender: A CPU renderer for computer vision
Unreal-Development-Guides-and-TipsHigh-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
RTRT-Trans-CausticsA reference implementation of ”Rendering transparent objects with caustics using real-time ray tracing“ using Unreal Engine 4.25.1.
BioExplorerThe Blue Brain BioExplorer (BBBE) is a tool for scientists to extract and analyze scientific data from visualization and interactive exploration
NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
TraceyA 3d ray tracer in C++ (High School Project)
RayTracingRealtime GPU Path tracer based on OpenCL and OpenGL
pathtracer-webgl2Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.
zig-gamedevBuilding game development ecosystem for @ziglang!
awesome-rtxCurated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
Fall2021Base repository for Dartmouth's CS87/287 (Fall 2021).
ctrtCompile-Time Ray Tracer in Rust ported from C++
RayTracedGGXRay tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.
ProtoTracer3D rendering and animation engine for multifaceted displays on microcontrollers
dxr-path-tracingA DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
DuEngineAn efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
rayscaleMicroservices based, distributed ray tracer designed to run in containers
sdf-2dA graphics library to enable the real-time rendering of 2D signed distance fields on the web.
Messier87A realtime raytracing blackhole renderer
GalaxyGalaxy is an asynchronous parallel visualization ray tracer for performant rendering in distributed computing environments. Galaxy builds upon Intel OSPRay and Intel Embree, including ray queueing and sending logic inspired by TACC GraviT.
pmj-cpp"Progressive Multi-Jittered Sample Sequences" in C++
MinecraftCA Raytraced Minecraft Classic 0.0.30a port to C
fluctusAn interactive OpenCL wavefront path tracer
raytracing in rustImplementation of raytracing in rust from Peter Shirley's RTIW and RTTNW, Chapter-by-Chapter
f3dFast and minimalist 3D viewer.
photon mappingminimal but extensible header only implementation of photon mapping in C++
RASM3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
SlimTracinSoftware ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup
odak🔬 Scientific computing library for optics 🔭, computer graphics 💻 and visual perception 👀
GraviTGraviT is a distributed ray tracing framework that enables applications to leverage hardware-optimized ray tracers within a single environment across many nodes for large-scale rendering tasks.
4DViewsTest34DViews volumetric video with Unity DXR realtime ray tracing
qd-realizationA quasi-deterministic (Q-D) channel implementation in MATLAB software
portal🔵🟠 Portal Explorer — web visualization of mind-blowing portals using ray-tracing.
NobleRTA Minecraft shaderpack that enhances one's experience with the help of good-looking graphics and light simulations.
LiftVulkan Path Tracer with Optix Denoiser integration
Photon-v2A program that takes photographs of a virtual world.
raytracing-goA simple Go library for 3D ray-tracing rendering, implementing the book Ray Tracing in One Weekend. 📸
ray-tracingThis is a go implementation of the "Ray Tracing in One Weekend" book