Aladino🧞♂️ Your magic WebGL carpet
Html GlGet as many FPS as you need and amazing effects by rendering HTML/CSS in WebGL
XshadercompilerShader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
Shaderdebugger[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
Unity InteriormappingInterior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects
GlslccGLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
Shader for unitysome shaders for unity,such as Post processing,brdf,rendering and so on
VuhVulkan compute for people
OtbGithub mirror of https://gitlab.orfeo-toolbox.org/orfeotoolbox/otb
BlotterA JavaScript API for drawing unconventional text effects on the web.
BatchbreakingcauseThis project demonstrates different cases when Unity has to break a batch while rendering.
SFE-EngineA real time renderer based on Vulkan(LWJGL).
makmaMakma is a deferred Vulkan renderer written in C++.
MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
CPP-ProgrammingVarious C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.
kivy3dguiPure Kivy library to display and interact with Kivy widgets in a 3D mesh.
raytkRaymarching shader toolkit for TouchDesigner
ElkEngineSimple graphics engine used as submodule in many of my projects
glsl-rotateGLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions).
awesome-glsl🎇 Compilation of the best resources to learn programming OpenGL Shaders
reaction-diffusionWebGL reaction-diffusion system with variable anisotropic diffusion and Phong illumination.
OptimisedCentresOfRotationSkinningLibrary to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
SketchesCreative coding sketches made with Java, Processing 3.5.3 and GLSL. Includes a custom GUI.
PhaserCHOP-TD-Summit-TalkProject files associated with http://github.com/dbraun/PhaserCHOP and David Braun's "Quantitative Easing" talk at the 2019 TouchDesigner Summit https://www.youtube.com/watch?v=S4PQW4f34c8
webvsAudio Visualization rendering library for the browser
slibsSingle file libraries for C/C++
ProcessingStuffVarious pretty-ish Processing sketches by Odditica. About 50% shaders.
BBearEditor-2.0My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
glip-libAn OpenGL Image Processing Library (in C++/GLSL).
YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
inline-spirv-rsCompile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
ShaderBoilerAimed to eliminate preprocessor hell in shaders and kernels.
MRIcroGLv1.2 GLSL volume rendering. Able to view NIfTI, DICOM, MGH, MHD, NRRD, AFNI format images.
glazejsA high performance 2D game engine built in Typescript