Top 124 hlsl open source projects

Hlsl To Ispc
HLSL-to-ISPC Utility Library
Halomd
New demo version of Halo for the Mac.
Computesharp
A .NET 5 library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Museum
Live coding rig for Channel 18 at SuperDeluxe
Lwks Fx Bundle
Synced user effects pack
Dahaka S Enb
A Skyrim ENB preset with multiple weather settings.
✭ 23
hlsl
Bonzomatic
Live shader coding tool and Shader Showdown workhorse
Vk9
Direct3D 9 compatibility layer using Vulkan.
Uraymarching
Raymarching Shader Generator in Unity
Unityspriteshaders
An Uber Shader for rendering Sprites in Unity.
✭ 668
hlsl
Slang
Making it easier to work with shaders
Noiseshader
Noise shader library for Unity
Reshade Shaders
A collection of post-processing shaders written for ReShade.
✭ 589
hlsl
Gpu Gems Book Source Code
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Super Blur
Screen and UI gaussian blur for Unity
Hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Skeletalgeometriceffects
Experiments on geometry shader instancing with skeletal animations
Hdrpvatexample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Shadergen
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Hlsltools
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
Xshadercompiler
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
Shaderdebugger
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
Glslcc
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
✭ 320
glslhlsl
Poiyomitoonshader
A feature rich toon shader for unity and VR Chat
✭ 313
hlsl
Unity Ui Rounded Corners
This components and shaders allows you to add rounded corners to UI elements!
Standardgeometryshader
An example of a geometry shader with Unity's standard lighting model support.
Quint
quintessential shader collection for ReShade. Provides high quality solutions for ReShade's most common use cases
✭ 289
hlsl
Botw Toonshader
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
✭ 288
hlsl
Unity Volumetric Light
A powerful volumetric light plugin based on post-processing in Unity3D
✭ 285
hlsl
Extendstandard
扩展Unity的Standard PBR
✭ 279
hlsl
CPP-Programming
Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.
ACLS-Shader
Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.
rvc
A 32-bit RISC-V emulator in a shader (and C)
Luna-Engine
Luna Engine is DirectX 11 based engine that i am trying to make.
dxbc reader
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
VRC-Cancerspace
Cancerous screenspace shader for VRChat. Please use responsibly. :^)
inline-spirv-rs
Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
UnityChanToonShaderVer2 Project
UTS2-AC - UnityChanToonShaderVer2 Project / v.2.0.4+ - Different vrchat support, lighting manipulation, and style.
SplinesGPU
various spline algorithms computed on the GPU
VoxelTerrain
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
shader-gallery
A collection of shaders I've created for Unity3D
DLAA
(DLAA) Directionally Localized antiAliasing
GenerativeDesignWorkshop
No description or website provided.
ReorientedNormalMapping
Tangent space normal map blending via quaternion rotation
ada
A general porpose OpenGL app library
VaKawaseBlur
Fast and furious Kawase blur implementation for Unreal Engine 4
ShaderWriter
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
FieldTrip
vvvv pack for working with scalar & vector fields
hassle-rs
🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.
bShaders
Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)
61-120 of 124 hlsl projects