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Top 238 multiplayer open source projects

ENetUnityMobile
Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environment
creature-creator
Procedurally generate creatures in Unity - inspired by Spore.
space
A SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
mangband
A free online multi-player realtime roguelike game based on Angband
fao
Party game based on Oink Games' tabletop game, "A Fake Artist Goes to New York." Draw with your phone or a mouse.
cards-over-lan
A Cards Against Humanity clone for LAN play. Works on desktop and mobile. Supports custom cards in multiple languages.
m2sdk
Software Development Kit for the Steam version of Mafia2.
virtual-dom
Application framework for real time collaboration using Croquet
gochess
Online real time chess web server using websockets
XREngine
Immersive infrastructure for everyone. Everything you need to build and deploy scalable realtime 3D social apps and more. 🤖 🚀 👓 🚀 🕹️ 🚀 🧑🏿‍🚀
broken seals
An open source third person action RPG with multiplayer support.
cakeMP
An experimental GTA 5 multiplayer mod.
com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
XLMultiplayer
Skater XL Multiplayer mod by silentbaws
thundernetes
Thundernetes makes it easy to run your game servers on Kubernetes
Framework
Advanced modding framework for multiplayer modifications
software-inc-multiplayer
A multiplayer mod for Software Inc written in C# for Unity.
LandOfTheRair
Land of the Rair is a full-blown MORPG styled like the MUDs of olde, featuring hours upon hours of gameplay.
LixD
Lix: Lemmings-like game with puzzles, editor, multiplayer
godothub client
GodotHub Client Class, Multiplayer and network messaging for Godot
Oxide.GettingOverItMP
A multiplayer mod for the game Getting Over It with Bennett Foddy, powered by the Oxide modding framework
voxelfield
Server authoritative multiplayer shooter game with fully destructible terrain
unity-webgl-multiplayer
Unity WebGL basic multiplayer demo using WebSockets
backgammony
A backgammon client with multiplayer support
OSIS
Entity Component System with network support (for haxe)
cloud-game-servers-examples
Collection of examples for using Google Cloud Game Servers.
HeroesArena
A turn-based arena multiplayer role-playing game
OnsetLuaScripts
Example Lua scripts for Onset for you to learn from.
tamcolors
tamcolors is a terminal game library which supports multiplayer and audio. tamcolors gives a buffer which lets the user set the character, foreground color and background color which can draw at a stable FPS of 25 on all supported console.
FishFight
Tactical 2D shooter in fishy pixels style. Made with Rust-lang and Macroquad 🦀🌶
uno-multiplayer
uno multiplayer web app game based on socket io and nodejs
quantum-space-buddies
Outer Wilds online multiplayer mod, using Mirror and OWML.
fishgame-macroquad
"Fish Game" for Macroquad is an online multiplayer game, created as a demonstration of Nakama, an open-source scalable game server, using Rust-lang and the Macroquad game engine.
SuperCTF
A multiplayer capture the flag game made in Godot with love and blood. Running live at www.superctf.com
trilogymp
Trilogy Multiplayer (TMP) is a work in progress nonprofit open source multiplayer software project for Grand Theft Auto: The Trilogy. This repository serves as a base for discussions and project management.
arcomage-hd
Web-based, free and open source, remastered 3D clone of 3DO/NWC's 2000 card game Arcomage. 13 languages. Desktop or mobile Android iOS. Online or offline PWA. Against AI or Multiplayer (w/o server). 🧝👾🃏 (ts+react+redux+rxjs, CSS-based anim, WebRTC)
RockBottom
A 2D-sidescrolling resource collection game - Now open sourced!
phaser multiplayer demo
HTML5 Multiplayer with Phaser and Go
com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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