RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
AllsketchsProcessing sketches, in which I have worked in the last years; images, videos, prototypes, experiments, tools, works, concepts... Everything is unfinished, some may not work, When I had no ideas, I would open one to see what it was...
Slopslop (Select Operation) is an application that queries for a selection from the user and prints the region to stdout.
Luminance RsType-safe, type-level and stateless Rust graphics framework
SlangMaking it easier to work with shaders
Nova RendererNova Renderer, a custom cross platform render engine written in C++
HybridrenderingengineClustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Unity ShadersA bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
ShadereditorAndroid app to create GLSL shaders and use them as live wallpaper
Hlsl2glslforkHLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
OpenrndrOPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
Webglstudio.jsA full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
Python OpenglAn open access book on Python, OpenGL and Scientific Visualization, Nicolas P. Rougier, 2018
VerticaldissolveProcedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
HoloshieldHighly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Veda⚡VJ / Live Coding on Atom⚡
Shader DoodleA friendly web-component for writing and rendering shaders.
ThebookofshadersStep-by-step guide through the abstract and complex universe of Fragment Shaders.
Shader ToyShadertoy-like live preview for GLSL shaders in Visual Studio Code
Vue VrA framework for building VR applications with Vue
WarpjsWarp, distort, bend, twist and smudge your SVG’s directly in the browser
SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
Rust Gpu🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
ClonerAn example of use of procedural instancing.
VertexAnimationVertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
dpixelA Pixel Art Remastering Tool using classic algorithms
MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
dw-sample-frameworkA simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.