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Top 572 gamedev open source projects

const-tweaker
🤪 Tweak constant variables live when running a program
magnum-tips
Collection of useful snippets for https://magnum.graphics
cl-sdl2-tutorial
SDL2 examples in Common Lisp based on Lazy Foo tutorials.
BonEngineSharp
A simple and fun SDL-based game engine in C#.
faur
⚒️✨ My personal C games framework. 2D graphics, sound, inputs, states, ECS, and misc utils for data, files, math, memory, strings, time, and more. Builds for Linux, Windows, Web, and embedded devices.
Deadrop
Deadrop is a small game engine that was made as part of the Afterback project.
minigdx-game-template
Basic template to create a game using minigdx
agones-event-broadcaster
Broadcast Agones GameServers and Fleets states to the external world
deffx
A collection of useful shader effects made ready to be used with the Defold game engine
UnityHFSM
A simple yet powerful class based hierarchical finite state machine for Unity3D
MedievalWar
A simple turn-based strategy game using Phaser 3
awesome-playdate
A list of awesome resources for Playdate (https://play.date) game development and the Playdate SDK (https://play.date/dev/)
godot-shotgun-party
An evolving multiplayer project for Godot Engine 3.
susse
super ültra sweet sprite editor
ggrs
GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!
moon-cheeser
Moon Cheeser is an infinite runner where the player plays as a mouse gathering cheese pieces and avoiding craters and other astronomical objects, such as comets and planets, on a moon made of cheese.
cog
Macro powered ECS Framework written in Haxe
Codebot
Free and open source (MIT license) web-based IDE focused on game development.
hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
build
Build system scripts based on GENie (https://github.com/bkaradzic/genie) project generator
Mengine
Mengine is an multiple platforms engine for creating and running graphical games
octoawesome
This is the code repository for the OctoAwesome project - a collection of daily, 20 minute long game development tutorial videos, iterating over the same piece of code
themachinery-books
This repository contains the source of "The Machinery book " and some other books.
awesome-n64-development
A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more
o3tanks
A command-line interface tool to build and run O3DE (Open 3D Engine) in containers
raylib-zig
Manually tweaked, auto generated raylib bindings for zig. https://github.com/raysan5/raylib
noxfutura
Nox Futura is a Rust port of the C++ project of the same name. It's a Dwarf Fortress like, in 3D (and a futuristic setting). It's also a passion project, so I'm not expecting formalized release dates!
gamedex
👾 The code for my game dev + computer graphics experiments on YouTube.
OCamlSDL2
OCaml interface to SDL 2.0 (for Linux, Windows, MacOS, and ChromeBook)
Entitas-Redux
An entity-component framework for Unity with code generation and visual debugging
name-needed
🕹 A one man effort to produce an open source, intuitive and high performance Dwarf Fortress-esque game. Needs a name.
godot recipes
Lessons, tutorials, and guides for game development using the Godot game engine.
go-space-crane
Simple moonlander like game with some new mechanics
ahsohtoa
Structure-of-array synthesis in C++20
rmem
MTuner SDK - Memory profiling library
godot-extras
My collection of various plugins, modules, or patches for Godot
Dot-Engine
Another Friday Night Funkin Engine.
cl-liballegro
Common Lisp bindings and interface to the Allegro 5 game programming library
rend3
Easy to use, customizable, efficient 3D renderer library built on wgpu.
flixel-studio
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
361-420 of 572 gamedev projects