EucA software rendering crate that lets you write shaders with Rust
3d Bat3D Bounding Box Annotation Tool (3D-BAT) Point cloud and Image Labeling
Dust3d🐪 Dust3D is a cross-platform open-source 3D modeling software. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one.
MeshlabThe open source mesh processing system
Visual Gps SlamThis is a repo for my master thesis research about the Fusion of Visual SLAM and GPS. It contains the research paper, code and other interesting data.
Gokoban3D Puzzle Game written in Go
TinykaboomA brief computer graphics / rendering course
3d BoundingboxPyTorch implementation for 3D Bounding Box Estimation Using Deep Learning and Geometry
Elm 3d SceneA high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials.
3d IwganA repository for the paper "Improved Adversarial Systems for 3D Object Generation and Reconstruction".
Dagon3D game engine for D
Hole fixer Demo implementation of smoothly filling holes in 3D meshes using surface fairing
MundusA 3D world/level editor built with Java, Kotlin & libGDX.
Anipose🐜🐀🐒🚶 A toolkit for robust markerless 3D pose estimation
GaiaskyMirror of Gaia Sky repository hosted on Gitlab: https://gitlab.com/langurmonkey/gaiasky
PangolinPython binding of 3D visualization library Pangolin
SharpgltfglTF reader and writer for .NET Standard
Facemoji KitFace tracker with blend shapes coefficients, 3D head pose and dense mesh in real-time on iOS, Android, Mac, PC and Linux.
Layaair discardThis is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script,Please use https://github.com/layabox/LayaAir instead.
Vga PassthroughUp to date (2021) reference for setting up a VGA passthrough on (Ubuntu) Linux.
GltfastglTF runtime loading library for Unity
CsmCode release for "Canonical Surface Mapping via Geometric Cycle Consistency"
Go Tsnet-Distributed Stochastic Neighbor Embedding (t-SNE) in Go
Cosmonium3D astronomy and space exploration program.
ShapeganGenerative Adversarial Networks and Autoencoders for 3D Shapes
Flame pytorchThis is a implementation of the 3D FLAME model in PyTorch
XbimgeometryXbimGeometry contains the CLR interop libraries and the c++ engine used to compute the 3D geometry of models.
Py3dtiles⚠️ Project migrated to : https://gitlab.com/Oslandia/py3dtiles ⚠️
WechartCreate all the [ch]arts by cax or three.js - Cax 和 three.js 创造一切图[表]
JeelizfacefilterJavascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).
Zengine2D | 3D Game development library
AndromedaThis is a WebGL recreation of the popular music video Gorillaz - Andromeda.
D3feat[TensorFlow] Implementation of CVPR'20 oral paper - D3Feat: Joint Learning of Dense Detection and Description of 3D Local Features https://arxiv.org/abs/2003.03164
Synthesize3dviadepthorsil[CVPR 2017] Generation and reconstruction of 3D shapes via modeling multi-view depth maps or silhouettes
Cityengine SdkCityEngine is a 3D city modeling software for urban design, visual effects, and VR/AR production. With its C++ SDK you can create plugins and standalone apps capable to execute CityEngine CGA procedural modeling rules.
Rg3d3D and 2D game engine written in Rust
S2pSatellite Stereo Pipeline
JeelizglassesvtowidgetJavaScript/WebGL glasses virtual try on widget. Real time webcam experience, robust to all lighting conditions, high end 3D PBR rendering, easy to integrate, fallback to server-side rendering
Model viewer.dartA Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
TweetscapeA WebVR experience displaying tweets in real-time along a 3D timeline
VersatileA simple 3D model editor based on simple quads and a sprite set.