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Top 275 rendering open source projects

Hilo3d
Hilo3d, a WebGL Rendering Engine.
Cp sssss
Naive screen-space subsurface scattering solution for Unity 5.
Gamemaniptutorial
A tutorial for manipulating the rendering of a game (generally to increase its quality) if you only have a binary available
Bitwrk
Bitcoin-fueled Peer-to-Peer Blender Rendering (and more)
Vrt
🔅 Ray tracing library for Vulkan API (indev)
Rd Blender Docker
A collection of Docker containers for running Blender headless or distributed ✨
Pine
Functional HTML5 and XML library for the Scala platform
Phenomenon
⚡️ A fast 2kB low-level WebGL API.
Sinatra Partial
Just the partials helper in a gem. That is all.
Pdfviewpager
Android widget that can render PDF documents stored on SD card, linked as assets, or downloaded from a remote URL.
Yocto Gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Renderer
A shader-based software renderer written from scratch in C89
Pix2face
3D human face estimation and rendering from a single image
Bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Monte carlo ray tracer
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Two
c++ toolkit for rapid development of live graphical apps and games
Flowabot
Modular Discord bot with fun features including twitch commands and advanced osu! commands. 🌷
Graphicsrenderer
A drop-in UIGraphicsRenderer port -- CrossPlatform, Swift 4, Image & PDF
D2dlib
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
Mpr
Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)
Ign Gazebo
Open source robotics simulator. Through Ignition Gazebo users have access to high fidelity physics, rendering, and sensor models. Additionally, users and developers have multiple points of entry to simulation including a graphical user interface, plugins, and asynchronous message passing and services. Ignition Gazebo is derived from Gazebo, and represents over 16 years of development and experience in robotics and simulation. This library is part of the Ignition Robotics project.
Aardvark.rendering
The dependency-aware, high-performance aardvark rendering engine. This repo is part of aardvark - an open-source platform for visual computing, real-time graphics and visualization.
Reactime
Chrome extension for improving and optimizing performance in React applications (Gatsby and Next.js compatible).
Flycube
Graphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
Trace Of Radiance
An educational raytracer
Mathview
One stop for all Math formula and Science equation rendering in Android
Gears Vk
Powerful low-level C++20 rendering framework for Vulkan 1.2, including Real-Time Ray Tracing (RTX) support, built atop Auto-Vk.
Real Time Rendering 3rd Cn Summary Ebook
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Pbr proj
Shader of PBR for Unity
Quickfont
A Modern OpenGL Font Rendering Library for OpenTK
Vulkan2drenderer
Easy to use 2D rendering engine using Vulkan API as backend.
X Postprocessing Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Rustlight
physically-based rendering engine implemented with Rust.
Nidium
nidium is an ongoing effort for a mobile hw-accelerated rendering engine to create apps and games. Embedding Mozilla JavaScript VM, Google Skia, Facebook Yoga. https://twitter.com/nidiumproject for updates
Shaderworkshop
Interactive GLSL fragment shaders editor made with Qt
Shadergraph
Unity ShaderGraph project
Simplepbr
A Processing library providing physically based rendering and materials
Soul Engine
Physically based renderer and simulation engine for real-time applications.
Intrinsic
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Redner
Differentiable rendering without approximation.
Pixi.js
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Metalpetal
A GPU accelerated image and video processing framework built on Metal.
Glumpy
Python+Numpy+OpenGL: fast, scalable and beautiful scientific visualization
Raytracer
a simple RayTracer based on the Monte Carlo Path Tracing
Werender
Simple, light-weight, Canvas library for 2D rendering
Tmingengine
This project begin from my hobby . I want to learn game rendering step by step , but finally to make a useful game engine .
Ospray
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Fauxgl
Software-only 3D renderer written in Go.
Rs pbrt
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
Videoshow
Simple node.js utility to create video slideshows from images with optional audio and visual effects using ffmpeg
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