Manim TutorialA tutorial for manim, a mathematical animation engine made by 3b1b
OpenvgTools for exploring OpenVG
Unity Srp VxgiVoxel-based Global Illumination using Unity Scriptable Render Pipeline
QuartzVulkan RTX path tracer with a declarative ES7-like scene description language.
InkkitDrawing and Geometry made easy on iOS - now in Swift 3.0
Folderify📁 Generate pixel-perfect macOS folder icons in the native style. Ready for macOS 11.0 Big Sur.
Vue BabylonjsA ready-to-go 3d environment for Vue.js using Babylon.js
Retro3dpipelineA minimal example of a custom render pipeline with the Retro3D shader.
Sfml.netOfficial binding of SFML for .Net languages
FbgLightweight C 2D graphics API agnostic library with parallelism support
DigitalrainMatrix Digital Rain written in Go for HTML5 + Canvas
ShowtextUsing Fonts More Easily in R Graphs
DxutDXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
PixelA hand-crafted 2D game library in Go
Aachartcore Kotlin📈📊⛰⛰⛰An elegant modern declarative data visualization chart framework for Android . Extremely powerful, supports line, spline, area, areaspline, column, bar, pie, scatter, angular gauges, arearange, areasplinerange, columnrange, bubble, box plot, error bars, funnel, waterfall and polar chart types.极其精美而又强大的 Android 数据可视化图表框架,支持柱状图、条形图、折线图、曲线图、折线填充图、曲线填充图、气泡图、扇形图、环形图、散点图、雷达图、混合图等各种类型的多达几十种的信息图图表,完全满足工作所需.
MagnumLightweight and modular C++11 graphics middleware for games and data visualization
C RayC-Ray is a small, simple path tracer written in C
Cga.js CGA 3D 计算几何算法库 | 3D Compute Geometry Algorithm Library webgl three.js babylon.js等任何库都可以使用
SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
Nuklear RustThe bindings to the Nuklear 2D immediate GUI library.
RamsesA distributed system for rendering 3D content with focus on bandwidth and resource efficiency
Three Mesh BvhA BVH implementation to speed up raycasting against three.js meshes.
Cuda voxelizerCUDA Voxelizer to convert polygon meshes into annotated voxel grids
StarECCV2020 - Official code repository for the paper : STAR - A Sparse Trained Articulated Human Body Regressor
Luxor.jlSimple drawings using vector graphics; Cairo "for tourists!"
RptA physically-based path tracer
DepthinverseprojectionAn example showing how to inverse-project depth samples into the view/world space in Unity.
MojsThe motion graphics toolbelt for the web
Drawio Desktopdrawio-desktop is a diagramming and whiteboarding desktop app based on Electron that wraps the core draw.io editor.
GgeditorA visual graph editor based on G6 and React
DjvProfessional media review software for VFX, animation, and film production
BansheeengineModern C++14 game engine with Vulkan support, fully featured editor and C# scripting
Game Programmer Study Notes⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
PhotosketchCode for Photo-Sketching: Inferring Contour Drawings from Images 🐶
Liblava🌋 A modern and easy-to-use library for the Vulkan API
RdsystemReaction-diffusion system with CustomRenderTexture.
EdxrayA physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
OfeliaA real-time cross-platform creative coding tool for multimedia development
Rust PspRust on PSP. Panic and allocation support. Access PSP system libraries.
ClonerAn example of use of procedural instancing.
LvglPowerful and easy-to-use embedded GUI library with many widgets, advanced visual effects (opacity, antialiasing, animations) and low memory requirements (16K RAM, 64K Flash).
nijiGeneric 2D graphics library for C++14
nebulaMedia asset management and broadcast automation system
makmaMakma is a deferred Vulkan renderer written in C++.
MeshFrameA light-weighted, efficient and header-only mesh processing frame work.