FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
MoonlibsLua libraries for graphics and audio programming
Gadfly.jlCrafty statistical graphics for Julia.
SvgoGo Language Library for SVG generation
LibmaliThe Mali GPU library used in Rockchip Platform
Urdf LoadersURDF Loaders for Unity and THREE.js with example ATHLETE URDF Files
CosinAndroid loading view library 📊🍭
RcamReal time volumetric video capture for live visuals
Chicago BrickSoftware that displays content on a multi-node video wall.
BsfModern C++14 library for the development of real-time graphical applications
RaggGraphic Devices Based on AGG
GcanvasA lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎) https://alibaba.github.io/GCanvas
EneidaExperimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
G2📊 A highly interactive data-driven visualization grammar for statistical charts.
LwrpshadersA collection of high customizable unlit shaders for Lightweight Render Pipeline
Hilo3dHilo3d, a WebGL Rendering Engine.
Cube2spherePython script to map 6 cube (cubemap, skybox) faces into an equirectangular (cylindrical projection, skysphere) map.
VeldridA low-level, portable graphics library for .NET.
KlaygeKlayGE is a cross-platform open source game engine with plugin-based architecture.
Aardvark.baseAardvark is an open-source platform for visual computing, real-time graphics and visualization. This repository is the basis for most platform libraries and provides basic functionality such as data-structures, math and much more.
MicrochartsThis project is just simple drawing on top of the awesome SkiaSharp library. The purpose is not to have an heavily customizable charting library. If you want so, simply fork the code, since all of this is fairly simple. Their is no interaction, nor animation at the moment.
Img2ktxConverts common image formats (PNG, JPG, etc.) to GPU-native compressed (BCn, ETC, ASTC) in KTX containers.
Skiasharp.extendedSkiaSharp is a cross-platform, comprehensive 2D graphics API for all .NET platforms. And, here is where you will find all sorts of extras that you can use with it.
SpeculidEasily Manage Graphics in Xcode Projects
Tsboxtsbox: Class-Agnostic Time Series in R
Bgrabitmap📜 BGRABitmap graphics library made with Lazarus (Free Pascal).
Spittoon🖼 Sequential-art comic-strip generator written in Ruby which uses RMagick (2005)
2d Unity ExperimentsA collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).
Yocto GlYocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
PagebotScripted page layout framework for Python.
Deko3dHomebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)
RootThe official repository for ROOT: analyzing, storing and visualizing big data, scientifically
Lipo👄 Free image manipulation API service built on top of Sharp (an alternative to Jimp, Graphics Magic, Image Magick, and PhantomJS)
RendererA shader-based software renderer written from scratch in C89
Imgui ExtRust library for building imgui GUIs using a derive macro
BasethemeThemes for base plotting system in R
PrisA language for designing slides
Smo ShadersA collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
GpacModular Multimedia framework for packaging, streaming and playing your favorite content.
Mini3d3D Software Renderer in 700 Lines !!